3D GAME ENVIRONMENT ARTIST, STYLIZED REALISTIC AND LOW POLY GAME WORLDS
États-Unis
Anglais, Polonais, Allemand, Espagnol, Français
Certaines informations sont présentées en anglais.
À propos de moi
I am a 3D game environment artist focused on creating stylized, low poly & realistic game environments built for real-time engines. My work is fully game-ready, optimized for clean topology, proper scale & smooth FPS in Unity & Unreal Engine.
I help game developers with stylized environments, mobile-optimized low poly scenes, modular environment kits, environment optimization, and blockout-to-final playable scene.
Every project follows a smooth pipeline with organized files, engine-ready delivery & performance in mind.
You can expect clear communication, revisions included & reliable results... Plus d’infos