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À propos de moi
I’m a 3D animation artist focused on cinematic 3D animation video and game trailer production using Unreal Engine and Unity. I create high-end visuals for games, brands, and studios that need strong cinematic presentation and real-time rendering.
I handle full production from idea to final output. This includes cinematic storytelling, environment design, character animation, lighting, and rendering inside Unreal Engine and Unity. My work is built for trailers, teasers, promos, and in-game cutscenes.... Plus d’infos