Certaines informations sont présentées en anglais.
À propos de moi
Bachelor of Game Design, Cum Laude. 5+ years in 3D art across personal, client, and commercial projects.
I create game-ready props and environment assets for Unreal Engine 5, optimized topology, 4K PBR texture sets, UCX collision, and clean FBX delivery from Blender.
Styles: sci-fi, dystopian, post-apocalyptic, realistic, aged, and hard surface industrial.
Software: Unreal Engine 5, Blender, Substance Painter, Substance Sampler, Photoshop, Illustrator.
Creator of the PigeonsPlatforming Prop Series live on FAB and CGTrader.
Message me before ordering.... Plus d’infos