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3D ARTIST
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3D Character Artist & Hair Grooming Specialist
Self Employed • Indépendant
Oct 2020 - Present • 5 yrs 11 mos
With experience in making hair and hair grooming for characters in games, movies, cinematics, and digital characters. Expert in XGen Hair Grooming, MetaHuman Hair, Realistic Hair Creation, and Unreal Engine Groom. Expertise in Maya, XGen, ZBrush, and Unreal Engine 5 in terms of realistic hair flow, clumping, strands, styling, and assets. I create from concepts and references to make realistic hair.