I will animate and rig 2d characters in spine or unity, live2d and vtuber

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austin
Certaines informations sont présentées en anglais.

À propos de ce service

Professional Game Animations in Spine

Note: I animate existing characters only. Please provide your character designideally a layered PSD file ready for animation.


I specialize in creating smooth, immersive animations for games, including:

  • Idle, Walk, Run, Jump
  • Attack, Hit, Stun, Fall, Death
  • Custom animations on demand


What Youll Get:

  • High-quality, polished animations
  • Asset refinement and VFX integration
  • Multiple formats: GIF, JSON, Spine files
  • On-time delivery with continuous updates
  • Satisfaction guaranteed with after-sales support


My Process:

  1. Define project goals collaboratively
  2. Develop and refine animations
  3. Provide regular updates and revisions
  4. Deliver a fully polished final product


Lets bring your characters to life and take your game to the next level!


Préférence du type de livraison

Veuillez informer le freelance de toute préférence ou préoccupation concernant l'utilisation d'outils d'IA dans la réalisation et/ou la livraison de votre commande.

Découvrez austin

austin

Professional character and object animation in Spine And Spine Pro

  • DeCameroun
  • Membre depuisavr. 2025
  • Temps de réponse moy.12 jours
  • Langues

    Espagnol, Anglais
I specialize in Spine and Spine Pro animation—delivering professional 2D and 3D-style motion for characters, environments, and UI assets. My workflow ensures clean rigging, smooth, dynamic movement, and perfectly optimized exports for Unity, Godot, and beyond. From subtle object animation to intricate character systems using mesh, IK, and skinning, I combine precision and creativity to produce animation that feels alive and ready for your game.

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