
dua hau
Level 1
I'm a professional 2D Game Artist, Animator with over 5 years of experience
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Expérience professionnelle
2D Game Artist & Animator
Unbounce • Temps plein
Nov 2023 - Present • 2 yrs 9 mos
Specialized in character design, game assets, environments, UI elements, VFX, and 2D animation. Experienced in producing stylized artwork that balances visual quality with production efficiency. Worked on multiple mobile and PC game projects, collaborating closely with developers, designers, and production teams to deliver polished assets optimized for game engines and production pipelines. Key responsibilities: • Character and asset creation • 2D animation and motion design • UI/UX art for games • Visual development and style consistency • Asset optimization for implementation • Collaboration with cross-functional teams
2D Game Artist & Animator
Gaia • Temps plein
Oct 2022 - Nov 2023 • 1 yr 1 mo
Specialized in character design, game assets, environments, UI elements, VFX, and 2D animation. Experienced in producing stylized artwork that balances visual quality with production efficiency. Worked on multiple mobile and PC game projects, collaborating closely with developers, designers, and production teams to deliver polished assets optimized for game engines and production pipelines. Key responsibilities: • Character and asset creation • 2D animation and motion design • UI/UX art for games • Visual development and style consistency • Asset optimization for implementation • Collaboration with cross-functional teams
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jacobdab

Pologne
Working with Dua Hua was a very positive experience. He delivered a substantial set of Spine animations and VFX with strong visual quality, and the result was close to what I had in mind. Communication was clear, response times were good, and he handled feedback and revisions professionally. He also...
2 semaines
Durée

Animation de personnages
hermos22

États-Unis
Excellent work on this character commission. The crow/raven rig came out incredibly detailed — full leather-and-chain armor set, wrapped forearms, clawed hands, wings, all rendered with a great gothic aesthetic that fit exactly what I needed. Beyond just the illustration, the Spine rig itself was properly...
1 jour
Durée

Animation de personnages

adrianhildt

Allemagne

johannesvanhez

Mexique
hermos22

États-Unis
