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À propos de moi
Professional 3D Artist with a focus on end-to-end production for games and 3D printing. I provide high-quality modeling, texturing, and rigging tailored to specific project needs.
My expertise lies in aesthetic adaptability, delivering everything from high-fidelity realistic assets to highly optimized stylized and retro-inspired models. With a workflow centered on technical precision, I ensure every asset is game-ready, featuring clean topology, efficient UVs, and engine-compatible rigs (Unity/Unreal/Godot).... Plus d’infos