I build MSFS airports that hold their fidelity from taxi to final approach
États-Unis
Anglais, Espagnol, Allemand, Néerlandais
Certaines informations sont présentées en anglais.
À propos de moi
Airport & ATC Scenery Artist MSFS 2024
I model and PBR-texture sim-ready airport environments for Microsoft Flight Simulator 2024: runways, taxiways, ATC towers, jet bridges, and ground assets, built in Blender, textured with 4K PBR maps (albedo/normal/roughness/metallic/AO), optimized for the MSFS 2024 SDK's material pipeline
Runway and taxiway geometry pulled from real airport charts. LODs and draw calls tuned so fidelity holds at cruise and on final approach
Most scenery looks sharp in screenshots and chokes in-sim. Mine is built to perform first, what you see on approach is what you fly... Plus d’infos