MUHAMMAD TAHIR
Level 1
3D Product animation For Amazon Shopify Kickstarter and DTC brands
Compétences
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Expérience professionnelle
3D Artist Product Visualization Expert
Fiverr • Freelance
May 2021 - Present • 5 yrs 3 mos
As a 3D Artist Product Visualization Expert at Fiverr, I provide end-to-end 3D art and product visualization services for clients across gaming and product-based industries — handling everything from concept to final render. 🎮 Game Art: Modeling, texturing, and rendering low-poly game props, characters, and environments — optimized for performance while maintaining strong visual quality. Skilled in UV mapping, topology optimization, and game-ready asset preparation. 🎯 Product Visualization: Creating photorealistic 3D product renders and CGI animations for brands, eliminating the need for physical photoshoots. Specialized in lighting, materials, and studio-style composition that make products look camera-real. Core responsibilities: 3D modeling, texturing, UV mapping, and lighting Rendering and post-production for games and marketing content Collaborating directly with clients to translate briefs into polished visuals Managing full project pipelines independently, from concept to delivery Tools: Blender, Maya, Cinema 4D, Substance Painter, ZBrush, After Effects, Illustrator — with AI-accelerated workflows to speed up production without sacrificing quality. Over 7 years, I've delivered 350+ projects for studios, agencies, and brands worldwide, consistently on time and to spec.
3D Artist
Xero • Temps plein
Jan 2023 - Dec 2024 • 1 yr 11 mos
Led 3D Artist and asset production for game and Metaverse projects, combining hands-on artistry with technical problem-solving and team leadership. 🌍 3D Environment & World Design Designed and built immersive 3D environments, landscapes, and props for video games and virtual reality experiences — translating concept art into fully realized interactive worlds. 🧩 3D Modeling & Asset Creation Modeled 3D characters, objects, and game-ready assets used in animations, game environments, and interactive experiences, maintaining clean topology and optimized performance. 🕹️ Metaverse & VR Content Development Created avatars, virtual environments, and interactive objects for Metaverse platforms, contributing to next-generation virtual experiences ahead of market trends. ⚙️ Technical Troubleshooting & Optimization Debugged Unity-related issues and graphical glitches, optimizing scenes and assets for smoother rendering, performance, and interactivity across platforms. 👥 Team Leadership & Collaboration Led and mentored a team of 3D artists, coordinating with programmers, designers, and art directors to deliver cohesive, high-quality output on schedule. 🎨 Concept-to-Visual Translation Converted early-stage ideas into sketches, storyboards, and mockups, streamlining design communication and accelerating project planning across teams. Skills applied: 3D Modeling, Environment Design, Game Asset Creation, Unity, VR/Metaverse Development, Team Leadership, Visual Storytelling, Performance Optimization
3D Modeler
Broken Diamond • Temps plein
Nov 2022 - Nov 2022 • 0 mos
As a 3D modeler at Broken Diamond, I honed my skills in creating exceptional low-polygon models and improving textures to enhance visual quality. My expertise extends to 3D model editing, optimizing polygon count, and utilizing industry-standard software such as Autodesk 3ds Max, Autodesk Maya, and Substance Painter. During my tenure, I had the privilege of developing 3D models for video games and contributing to an upcoming project. In my role as a 3D modeler at Broken Diamond, I accomplished the following: 1: Low Poly Model Creation: I adeptly crafted low-polygon 3D models that aligned with both artistic and technical requirements, ensuring optimal performance within the game environment. I skillfully reduced polygon size and count without compromising the visual integrity of the models, optimizing their efficiency and performance. 2: Texture Enhancement: I dedicated myself to applying realistic and visually captivating textures, elevating the overall quality and visual fidelity of the models. 3: 3D Model Editing: I displayed proficiency in modifying and refining existing 3D models, expertly addressing any necessary adjustments or improvements to meet project specifications. 4: Software Proficiency: I possess a strong command over industry-standard software tools such as Autodesk 3ds Max, Autodesk Maya, and Substance Painter. These tools allowed me to achieve remarkable results in my 3D modeling work. 5: My contribution to Broken Diamond included creating captivating 3D models tailored specifically for video games, providing a solid foundation for their exciting upcoming project. Through my experiences, I have developed a keen eye for detail, a passion for pushing creative boundaries, and a commitment to delivering high-quality work. With my expertise in 3D modeling, a deep understanding of industry trends, and proficiency in cutting-edge software, I am well-equipped to contribute to new and challenging projects in the field of game development.
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alialassam

Royaume-Uni


me_ahmadali

Pakistan

kevonbaha_1

États-Unis

planetoffers

Argentine
The work was very well done. However, it was delayed on two occasions, which caused a delay in the logistics shipment that depended on the drawing I requested, as it was going to be printed inside the packaging box. This caused me additional storage costs and delayed the launch of my product.

jack18613

États-Unis
Fantastic work, easy to work with and very knowledgeable
