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À propos de moi
Hi! I am a Unity Developer with experience in game development for multiple platforms.
I work with Unity and C# to create gameplay systems, mechanics, UI and HUD, AI and NPC logic, procedural generation, inventory systems, and camera controls. Most of my experience is in mobile games, with strong focus on performance optimization and stable gameplay on different devices.
I write clean, maintainable code and can adapt projects for mobile, PC, or other Unity supported platforms.... Plus d’infos