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I will create advanced ai behavior in unreal engine 5


Vivek V
À propos de ce service
Are you looking for smart and responsive AI characters for your Unreal Engine 5 project?
I specialize in creating AI for NPCs, enemies, or companions using behavior trees, blackboards, EQS, and custom logic in Blueprints . Whether it's stealth enemies, patrol guards, or zombie hordesI've got you covered.
What I can build:
- Enemy AI (chasing, attacking, patrolling, hearing, and seeing)
- Friendly/Companion AI (follow, assist, defend)
- Advanced Behavior Trees and Blackboards
- AI Perception: Sight, Sound, Damage
- AI that reacts to the environment or player actions
- Randomized movement, decision-making, or animation selection
Tools I use:
Blueprint
Behavior Tree
EQS
Animation Montages
Navigation System
AI Perception
Lets make your AI smarter and gameplay better!
Découvrez Vivek V
Vivek V
- DeInde
- Membre depuisjuin 2025
- Temps de réponse moy.2 heures
Langues
Malayalam, Anglais
Hi, I'm a passionate Unreal Engine 5 developer with 2 years of hands-on experience in game development, environment design, and interactive experiences. I specialize in creating realistic worlds, optimizing performance, and bringing your game ideas to life. Whether it’s a prototype or a full project, I’m here to deliver high-quality work with a creative touch. Let’s build something amazing in UE5!
FAQ
Can you add animations to the AI?
Absolutely! I can integrate animation montages, state machines, and sync them with AI actions.
Do you support custom models or characters?
Yes, just provide the asset and I’ll set it up with the AI behavior.

