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À propos de moi
Hi, I'm De Grasse, a professional 3D character rigger and animator specializing in game-ready characters for Unity, Unreal Engine, and virtual production.
I bring 3D characters to life with expert rigging, smooth animation, and seamless game engine integration using Blender, iClone 8, Character Creator 4 (CC4), and Maya.
Let's bring your 3D characters to life! Message me to discuss your project.... Plus d’infos