
William
geometry dash and pixel art
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Geometry Dash Level Designer & VFX Artist
Self Employed • Freelance
Apr 2026 - Present • 3 mos
I specialize in creating premium-tier Geometry Dash layouts, game mechanics, and advanced decorative styles (Glow, Modern, Tech, and Hell themes). I work closely with independent clients, content creators, and megacollab hosts to deliver fully optimized, rate-worthy level segments that strictly adhere to object limits and engine constraints. Core Responsibilities: Level Decoration & Art Direction: Designing high-detail custom background art, textured block designs, atmospheric air deco, and complex color pulse networks using the in-game editor tools. Gameplay Layout Creation: Crafting highly responsive, sight-readable, and well-balanced gameplay mechanics across multiple difficulty tiers (ranging from casual maps to Extreme Demons). BPM & Music Synchronization: Aligning visual triggers, camera effects, color pulses, and movement paths flawlessly to chosen sound tracks to enhance the player experience. Optimization & Playtesting: Managing grouping and object optimization to ensure 100% lag-free performance across both mobile devices and PC setups, eliminating frame drops during highly decorated sections.