
Xee Adams
Custom furry avatars and VTuber models
Compétences

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Expérience professionnelle
3D Character Modelling
Astronic • Freelance
May 2026 - Present • 3 mos
Worked as a 3D Character Modeller using Blender, creating high-quality 3D characters for games, animation, virtual experiences, and digital projects. Responsible for transforming sketches, concept art, and reference images into detailed and visually appealing 3D models. Developed both realistic and stylized characters while paying close attention to proportions, anatomy, facial features, clothing, accessories, and overall character design. Handled the complete character modelling workflow, including blockout, sculpting, retopology, UV unwrapping, texturing, material creation, and basic rigging. Created clean topology suitable for animation and real-time applications, while optimizing models to maintain a good balance between visual quality and performance. Worked on character clothing, hair, props, and additional accessories to create complete and expressive character assets. Used Blender's modelling, sculpting, shading, and rendering tools to refine details and produce professional previews. Collaborated with clients, designers, and creative teams to understand project requirements, implement feedback, and deliver models according to specifications. Maintained organized project files and consistent modelling workflows while meeting deadlines and maintaining attention to detail. Continuously explored new Blender techniques and industry workflows to improve modelling quality, efficiency, and overall presentation.