Certaines informations sont présentées en anglais.
À propos de moi
I am a 3D Low Poly Environment Artist specializing in creating stylized, optimized, and immersive game environments for Unity, Unreal Engine, and other real-time platforms.
I create unique low-poly worlds, including forests, fantasy landscapes, villages, islands, buildings, props, and game-ready assets with clean topology, optimized performance, and appealing visual design. My focus is on delivering environments that balance artistic style with technical efficiency for mobile games, indie projects, VR experiences, and AAA-inspired games.... Plus d’infos