
Yuri
XR Solutions for Training, Simulation, Immersive Apps
Compétences

Voir mes services


Expérience professionnelle
XR TECHNICAL & TRAINING LEAD/QUALITY SUPERVISOR (CONSULTANT)
Fondazione SAFE • Freelance
Nov 2024 - Present • 1 yr 6 mos
• Lead organizational adoption of Virtual Reality (VR) training for CBRN emergency response, defining technical requirements, evaluating feasibility, and guiding cross-functional collaboration to align immersive solutions with operational readiness objectives. • Supervise development of immersive training platforms including rescEU, eNOTICE-2, and VERTIgo, establishing software quality assurance, performance benchmarks, and performance optimization standards ensuring reliable, low-latency simulation environments. • Coordinate external vendors and hardware providers, enforcing technical compliance, validating OpenXR compatibility, and guiding strategic procurement decisions to support scalable deployment and long-term sustainability of immersive training infrastructure. • Train law enforcement officers and researchers using immersive simulations and humancomputer interaction (HCI) principles, improving situational awareness, procedural accuracy, and effectiveness of mission-critical training programs through realistic experiential learning.
XR TECHNICAL LEAD & CONSULTANT
Freelance
Feb 2020 - Present • 6 yrs 3 mos
• Design and deliver scalable Extended Reality (XR) applications across training, simulation, gaming, and automotive domains using Unity 3D, OpenXR, and modular architectures supporting real-world operational use. • Architect immersive systems integrating multiplayer networking, client-server architecture, and cross-platform XR deployment, ens uring performance, reliability, and maintainability across diverse hardware environments and production workflows. SELECTED CLIENTS & PROJECTS: Asobiholic Co., Ltd, Fukuoka, Japan • Re-engineered MMORPG inventory and looting systems using scalable software architecture and optimized data handling, improving performance and maintainability for complex multiplayer gameplay environments. • Implemented high-performance multiplayer networking solutions using client-server architecture, resolving synchronization challenges and supporting stable real-time interactions under demanding gameplay conditions. • Provided technical mentorship and Unity 3D engineering guidance, improving team development practices, troubleshooting workflows, and architectural decision-making across distributed development teams. Neiko Srl, Veneto, Italy • Architected a browser-based VR mechanical simulator using WebXR and real-time rendering, enabling interactive component manipulation and immersive visualization directly within modern web environments. • Designed modular interaction logic supporting realistic mechanical behavior and responsive human-computer interaction (HCI), ensuring intuitive usability and scalable extensibility for simulation-based training scenarios. WeGroups Srl, Milan, Italy • Contributed to the logical development of an immersive car configurator using Virtual Reality (VR), supporting interactive product visualization and experiential customer engagement workflows. • Supported immersive visualization pipelines through optimized scene logic and real-time rendering, enabling dynamic customization
COMPUTER SCIENCE LECTURER
Città della Vittoria • Temps partiel
Sep 2022 - May 2024 • 1 yr 8 mos
• Delivered comprehensive instruction in computer science, object-oriented programming, and software development fundamentals, guiding students through structured projects that strengthened technical proficiency and analytical problem-solving capabilities. • Mentored students in collaborative development using Agile development principles and version control (Git) workflows, fostering teamwork, code quality awareness, and structured approaches to software design and debugging. • Promoted exploration of emerging technologies including Virtual Reality (VR), Augmented Reality (AR), and human-computer interaction (HCI), encouraging critical thinking, leadership development, and career pathways in modern technology fields.