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À propos de moi
VFX artist creating custom real-time effects for Roblox and Unity. I specialize in stylized combat abilities, magic spells, auras, and sci-fi visuals, combining strong visual impact with in-game performance.
My toolkit includes Roblox Studio, Unity Particle Systems, Shader Graph, and Amplify Shader Editor. From a single effect to a cohesive ability set, I create visuals tailored to your game’s style.
Send me your references and ideas, and let’s bring your game to life!... Plus d’infos