
Elian M
Level 2
Unity Certified Programmer, XR and VR Developer
Compétences

Voir mes services


Vous souhaitez travailler sur une base horaire ?
Dites à Elian M ce dont vous avez besoin.
30 $US
/
heurePortfolio
Expérience professionnelle
Unity Developer
Corporación Talentum • Freelance
Mar 2024 - Dec 2024 • 9 mos
Contributed to the codebase by implementing features and optimizing existing ones, showcasing skills in Unity project architecture and problem-solving. Ensured teamwork and project success through strong collaboration and communication. Delivered the first project on time while meeting quality standards
Unity 3D Developer
Hadron Games • Freelance
Aug 2024 - Nov 2024 • 3 mos
Developed a series of educational mini-games aimed at children from 1st to 5th grade, ensuring engaging and pedagogically sound experiences. Designed and implemented scalable and reusable game mechanics, applying principles of objectoriented programming (OOP) and component-based architecture. Leveraged recursion and algorithmic thinking to create efficient game logic, optimizing scripts for better performance and modularity. Optimized scene management and memory usage, reducing load times and improving overall game stability. Applied event-driven programming and observer patterns to enhance interaction between game objects, improving game responsiveness. Developed internal tools and editor scripts in C# to streamline the development workflow and automate repetitive tasks.
VR Developer
Seltek SAS • Freelance
Apr 2024 - Oct 2024 • 6 mos
Implemented new features and optimized existing ones in Unity VR projects, enhancing user immersion and interaction. Developed a strong understanding of VR project architecture, ensuring scalability, maintainability, and performance optimization. Designed and implemented spatial interaction mechanics, including hand tracking, physics-based interactions, and immersive UI elements. Optimized rendering pipelines using URP and occlusion culling to improve frame rates and reduce GPU load in VR applications. Applied event-driven programming and state machine logic to manage player interactions and AI behaviors in VR environments. Integrated OpenXR and XR Toolkit to support multiple VR platforms, ensuring cross-device compatibility. Developed and tested haptic feedback and motion controller interactions to enhance user experience in immersive simulations. Demonstrated excellent collaboration and problem-solving skills, working with multidisciplinary teams to refine VR gameplay mechanics.
36 Avis
| (32) | ||
| (4) | ||
| (0) | ||
| (0) | ||
| (0) |
Détails de la notation
- Niveau de communication avec le freelance
- Qualité de la livraison
- Valeur de la livraison
Trier par
slingshotsupply

Royaume-Uni
Elian was an absolute pleasure to work with on this project. He provided quick and clear communication, was able to gain a clear understanding of what I needed and delivered a top-notch product well within my desired timeframe. I will definitely be calling on him for future Unity-based projects!
dannysdream369
Client récurrent

Israël
Elian has shown exquisite proficiency in the matter that was assigned to his talented hands. My goal with Mr. Elian was to create a milestone for an MVP, and he nailed it in such a way that it left me with a sensation of nothing but wanting to continue working with him.

ahmedtourky785

Égypte
thank u elian for this work I think you will be one from the greatest game developers in the world 🙏❤️

ansimuz
Client récurrent

Mexique
Elian is an efficient Unity expert, understood exactly what I needed this is why I will continue working with him in a regular basis.
albert940
Client récurrent

Mexique