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À propos de moi
I have experience in several areas of 3D modeling using Autodesk Maya and Blender. I am able to create detailed 3D models for characters, objects, and environments. I can also fix retopology issues to create cleaner and more optimized geometry for animation, video games, or rendering. I know how to properly UV unwrap models . I am taught throughout my university degree of 3D animation and have developed a strong understanding of the 3D workflow.... Plus d’infos