Hooriau

@hooriau
4,9(19)

Level 2

Creative Director and Unreal Expert

Pakistan
Punjabi, Hindi, Ourdou, Anglais
Certaines informations sont présentées en anglais.
À propos de moi
I'm Hooria —a huge creative. I have 3+ years of experience, previously worked in games shipping real titles at studios and on Fiverr. I build Blueprints, C++, combat, inventory, and live-service backends. Somewhere in between building mechanics and obsessing over how players feel, I developed a pretty deep understanding of people and what makes them tick. That's what led me to creative strategy. I now work with brands as their creative, helping them figure out their identity, their voice. I also work and promote games. ... Plus d’infos

Compétences

h
hooriau
Hooriau
25 $US/heure
hors ligne • 
Temps de réponse moyen de 1 heure

Voir mes services

Prototypage
I will develop or fix unreal engine 5 cpp gameplay systems and gas
5,0(11)
Personnalisation
I will make gameplay systems and UI in unreal engine
5,0(3)

Vous souhaitez travailler sur une base horaire ?

Dites à Hooriau ce dont vous avez besoin.

25 $US

/

heure

Expérience professionnelle

Dynamix

Creative Director

Dynamix • Freelance

Oct 2024 - Present • 2 yrs 1 mo

I lead the creative department with art direction, consumer research, and data-driven sales.

Mad_Cave Studios

Social Media Growth and Creative Strategist

Mad Cave Studios • Temps partiel

Jul 2026 - Sep 2026 • 2 mos

I manage and schedule posts across social media as well and give direction and concepts for posts that might trend, get wishlists, and do influencer outreach.

Associate Unreal Engine Game Developer

Ilham • Temps plein

Jan 2025 - Nov 2025 • 10 mos

Core Systems Architecture: Engineered a modular Inventory & Crafting System from the ground up, utilizing Data Tables for easy item expansion and scalability. Modular Gameplay Features: Developed custom "Game Features" and "Experiences" within the Lyra Framework, ensuring high decoupling and reusability of code. Narrative & World Logic: Designed and implemented a robust Quest & Interaction System, allowing for complex world triggers, NPC dialogue branching, and objective tracking. Environmental Engineering: Integrated and customized Ultra Dynamic Sky (UDS) to create immersive, gameplay-affecting weather systems, including sandstorms, dynamic snow accumulation, and volumetric fog transitions. Survival Mechanics: Scripted core survival loops including hunger/thirst, stamina management, and resource gathering logic.

19 Avis
4,9

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(1)
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Détails de la notation
  • Niveau de communication avec le freelance
    4,9
  • Qualité de la livraison
    4,9
  • Valeur de la livraison
    4,9
1 à 5 avis sur 19
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