Hooriau
Level 1
Creative Director and Unreal Expert
Compétences

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15 $US
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heureExpérience professionnelle
Creative Director
Dynamix • Freelance
Oct 2024 - Present • 1 yr 7 mos
I lead the creative department with art direction, consumer research, and data-driven sales.
Associate Unreal Engine Game Developer
Ilham • Temps plein
Jan 2025 - Nov 2025 • 10 mos
Core Systems Architecture: Engineered a modular Inventory & Crafting System from the ground up, utilizing Data Tables for easy item expansion and scalability. Modular Gameplay Features: Developed custom "Game Features" and "Experiences" within the Lyra Framework, ensuring high decoupling and reusability of code. Narrative & World Logic: Designed and implemented a robust Quest & Interaction System, allowing for complex world triggers, NPC dialogue branching, and objective tracking. Environmental Engineering: Integrated and customized Ultra Dynamic Sky (UDS) to create immersive, gameplay-affecting weather systems, including sandstorms, dynamic snow accumulation, and volumetric fog transitions. Survival Mechanics: Scripted core survival loops including hunger/thirst, stamina management, and resource gathering logic.
Unreal Engine C++ Developer
Moshpit Studio • Temps plein
Apr 2023 - Dec 2024 • 1 yr 8 mos
Engine Core & C++ Logic: Developed custom C++ subsystems to handle high-fidelity rendering and real-time data synchronization for live digital events. Advanced Rendering & Projections: Engineered bespoke projection mapping logic and managed complex screen-space rendering techniques within the Unreal pipeline. Custom Lighting Systems: Built C++ driven lighting controllers that allowed for dynamic, audio-reactive stage lighting and real-time DMX-style synchronization. Subsystem Integration: Integrated third-party SDKs and AWS cloud services to manage asset streaming and user authentication for thousands of concurrent viewers. Optimization: Refactored Blueprint logic into optimized C++ modules to maintain stable frame rates during heavy VFX and high-draw-call concert sequences.
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snow_to

États-Unis
Overall, it was a good experience. While she wasn’t able to solve every issue I had, she gave me valuable pointers and direction that helped me better understand the next steps. The feedback was clear and practical. I appreciate the effort and would recommend her services.
Jusqu’à 50 $US
Prix
5 jours
Durée
Réponse du freelance
chrisfoster2024

États-Unis
I wanted to create a system for light detection like in Splinter Cell but I didn't know how to connect it in my project. Luckily, I contacted Hooria and she gave me exactly what I needed. I worked with Hooria in the past before and she has grown so much and really has helped me take my dream project...

godsworrior

Royaume-Uni
She went above and beyond in PlayFab for my game so far I will definitely use her again
syeddanrizvi

Pakistan

jackofknives
Client récurrent

Irlande
Fantastic quality of work, very professional and very approachable. A lovely individual to work with and long may working together continue. Described what was needed once and she immediately new what to do and just did it. Grateful as ever.

